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{{about|the enemy in Grabbed by the Ghoulies|the unrelated enemy from Conker's Bad Fur Day with the same name|[[conkerwiki:Fire Imp|Fire Imp]]}}
{{about|the enemy in Grabbed by the Ghoulies|the unrelated enemy from Conker's Bad Fur Day with the same name|[[conkerwiki:Fire Imp|Fire Imp]]}}
[[File:Fire Imps in Kitchen GBTG.jpg|thumb|left|250px|Cooper fights some Fire Imps in the Kitchen]]
A '''Fire Imp''' is an enemy in ''[[Grabbed by the Ghoulies]]''.
A '''Fire Imp''' is a type of [[Ghoulie]] that first appears in ''[[Grabbed by the Ghoulies]]''. They resemble like regular [[Imp]]s but have dark red skin, slightly longer horns, bat-like wings, an extra set of fangs and are covered in flames. They do not appear in any [[Bonus Challenge]]s.


Fire Imps are the eighth Ghoulie encountered overall. They first appear in the [[Kitchen]], where Cooper has to defend [[Ma Soupswill]] by defeating several Fire Imps that emerge from the cauldron.
==Characteristics==
They are a type of [[Ghouly]] similar to [[Flying Imp]]s but have dark red skin, slightly longer horns, bat-like wings, an extra set of fangs and are covered in flames. They do not appear in any [[Bonus Challenge]]s. Fire Imps are the eighth Ghouly encountered overall. They first appear in the [[Kitchen]], where Cooper has to defend [[Ma Soupswill]] by defeating several Fire Imps that emerge from the cauldron.


==Behavior==
Fire Imps have two fire-based attacks; their first basic attack is a tiny fireball they spit out which decreases 2 points. The second attack that is used later in the game allows Fire Imps to breathe in until their stomach is big enough before releasing a long stream of fire, breathing it out at a close range. This will knock out [[Cooper]] (and any other being) and take 4 points. Another advantage of their fiery nature is that touching them would cause Cooper or any other ghouly to be caught on fire and lose 1 points. Fire Imps can only be defeated by the the Fire Extinguisher, which quickly drains their health.
Fire Imps have two fire-based attacks; their first basic attack is a tiny fireball they spit out which decreases 2 points. The second attack that is used later in the game allows Fire Imps to breathe in until their stomach is big enough before releasing a long stream of fire, breathing it out at a close range. This will knock out [[Cooper]] (and any other being) and take 4 points.


Another advantage of their fiery nature is that touching them would cause Cooper or any other ghouly to be caught on fire and lose 1 points. Fire Imps can only be defeated by the the Fire Extinguisher, which quickly drains their health.
Fire Imps appear in the following rooms:
{{br|left}}
==Locations==
;Chapter 2
*[[Kitchen]] (first and fourth visit)
*[[Walled Garden]]
;Chapter 3
*[[Stables]]
*[[Foundry]] (first visit)
*[[Kitchen]]


;Chapter 5
{{collapsible data|locations|
*[[Walled Garden]]
*Chapter 2, Scene 1: [[Kitchen]]
*Chapter 2, Scene 32: [[Walled Garden]]
*Chapter 2, Scene 38: Kitchen
*Chapter 3, Scene 18: [[Foundry]]
*Chapter 3, Scene 19: [[Stables]]
*Chapter 3, Scene 25: Kitchen
*Chapter 5, Scene 9: Walled Garden
}}


==Theme music==
==Gallery==
Fire Imps have their own theme music that is played during challenges and it is also used for [[Flying Imp|Flying Imps]] It is played five times in the game. The first time in the first visit to the Kitchen, second in the first visit to the Walled Garden, third in the fourth visit to the Kitchen again and fourth in Criven's Qaurters (even though they were Flying Imps in that room instead of Fire Imps) and fifth and last in the only visit to the Stables.
<gallery>
Fire Imps in Kitchen GBTG.jpg|Cooper fighting some Fire Imps in the Kitchen
</gallery>


==Trivia==
==Trivia==
*[[Mummy|Mummies]], who are only vulnerable to fire, can be harmed and defeated by Fire Imps.
*[[Ancient Mummy|Ancient Mummies]], who are only vulnerable to fire, can be harmed and defeated by Fire Imps.
*Fire Imps cannot be slain by the [[Grim Reaper]], as touching them will just cause him to be set on fire and briefly stunned.
*Fire Imps cannot be slain by [[The Reaper]], as touching them will just cause him to be set on fire and briefly stunned.
*In an earlier build of the game Fire Imps were supposed to appear in the bonus challenge Kick em Quick instead of Flying Imps.
*In an earlier build of the game Fire Imps were supposed to appear in the bonus challenge Kick em Quick instead of Flying Imps.
*Fire Imps are the only Ghouly that do not have a challenge icon.


{{Grabbed by the Ghoulies}}
[[Category:Ghoulies]]
[[Category:Ghoulies]]
[[Category:Imps]]
[[Category:Imps]]
[[Category:Grabbed by the Ghoulies enemies]]
[[Category:Grabbed by the Ghoulies enemies]]

Latest revision as of 13:14, December 12, 2023

Ghoulipedia.png This article was originally from Ghoulipedia, whose content is licensed under the compatible CC-BY-SA license.
Fire Imp
Fire Imp GBTG.jpg
Artwork
Chapter(s) 2, 3 and 5
Number of scenes 8
GBTG Heart icon.png Health 10
GBTG Limited Attacks icon.png Damage 2 Energy (fireballs)
4 Energy (fire breath)
Weaknesses Fire Extinguisher
This article is about the enemy in Grabbed by the Ghoulies. For the unrelated enemy from Conker's Bad Fur Day with the same name, see Fire Imp.

A Fire Imp is an enemy in Grabbed by the Ghoulies.

Characteristics

They are a type of Ghouly similar to Flying Imps but have dark red skin, slightly longer horns, bat-like wings, an extra set of fangs and are covered in flames. They do not appear in any Bonus Challenges. Fire Imps are the eighth Ghouly encountered overall. They first appear in the Kitchen, where Cooper has to defend Ma Soupswill by defeating several Fire Imps that emerge from the cauldron.

Fire Imps have two fire-based attacks; their first basic attack is a tiny fireball they spit out which decreases 2 points. The second attack that is used later in the game allows Fire Imps to breathe in until their stomach is big enough before releasing a long stream of fire, breathing it out at a close range. This will knock out Cooper (and any other being) and take 4 points. Another advantage of their fiery nature is that touching them would cause Cooper or any other ghouly to be caught on fire and lose 1 points. Fire Imps can only be defeated by the the Fire Extinguisher, which quickly drains their health.

Fire Imps appear in the following rooms:

  • Chapter 2, Scene 1: Kitchen
  • Chapter 2, Scene 32: Walled Garden
  • Chapter 2, Scene 38: Kitchen
  • Chapter 3, Scene 18: Foundry
  • Chapter 3, Scene 19: Stables
  • Chapter 3, Scene 25: Kitchen
  • Chapter 5, Scene 9: Walled Garden

Gallery

Trivia

  • Ancient Mummies, who are only vulnerable to fire, can be harmed and defeated by Fire Imps.
  • Fire Imps cannot be slain by The Reaper, as touching them will just cause him to be set on fire and briefly stunned.
  • In an earlier build of the game Fire Imps were supposed to appear in the bonus challenge Kick em Quick instead of Flying Imps.
  • Fire Imps are the only Ghouly that do not have a challenge icon.