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Mark Betteridge

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Mark Betteridge is a former programmer and executive at Rare. He started working for them since the Ultimate Play the Game era, programming games such as Wizards & Warriors, Battletoads, and Killer Instinct. In 2007, he became the Studio Director of Rare because founders Tim and Chris Stamper left the company. Three years later, in 2010, Mark Betteridge left Rare.[1]

Games

  • Wizards & Warriors (1987)
  • Marble Madness (NES) (1989)
  • World Games (NES) (1989)
  • Cobra Triangle (1989) - Programmer, Design, Audio Effects
  • Captain Skyhawk (1990)
  • Ivan "Ironman" Stewart's Super Off Road (1990)
  • Solar Jetman: Hunt for the Golden Warpship (1990) - Sound Effects
  • Battletoads (1991) - Programmer, Design
  • Danny Sullivan's Indy Heat (1992)
  • Battletoads (Arcade) (1994) - Vocal Effects, Original Battetoads Design
  • Killer Instinct (1994) - Head Programmer, Game Design
  • Donkey Kong Country (1994) - Ancillary Software
  • Killer Instinct (GB) (1995) - Original Game
  • Killer Instinct 2 (1996) - Head Programmer, Game Design and Game Producer
  • Killer Instinct Gold (1996) - Programmer, Game Design and Game Producer
  • Perfect Dark (2000) - Support (credited as "Trent's Henchmen")
  • Conker's Bad Fur Day (2001) - Gameplay Software Engineer, Additional Game Design
  • Viva Piñata: Pocket Paradise (2008) - Rare Management

Special Thanks

  • Jet Force Gemini (1999)
  • Star Fox Adventures (2002)
  • Sabre Wulf (GBA) (2004)
  • Banjo-Pilot (2005)
  • Diddy Kong Racing DS (2007)

Trivia

  • Mark Betteridge composed the infamous pause music from Battletoads, as confirmed by David Wise.[2]

References