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Difference between revisions of "Mark Betteridge"

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'''Mark Betteridge''' was a former programmer and executive at [[Rare]]. He started worked for them since the [[Ultimate Play the Game]] era, programming games such as ''[[Wizards & Warriors]]'', ''[[Battletoads]]'', and ''[[Killer Instinct]]''. In 2007, he became the Studio Director of Rare because founders [[Tim Stamper|Tim]] and [[Chris Stamper]] left the company. Three years later, in 2010, Mark Betteridge left Rare.
'''Mark Betteridge''' is a former programmer and executive at [[Rare]]. He started working for them since the [[Ultimate Play the Game]] era, programming games such as ''[[Wizards & Warriors]]'', ''[[Battletoads]]'', and ''[[Killer Instinct]]''. In 2007, he became the Studio Director of Rare because founders [[Tim Stamper|Tim]] and [[Chris Stamper]] left the company. Three years later, in 2010, Mark Betteridge left Rare.


== Games ==
== Games ==
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== Trivia ==
== Trivia ==
* Mark Betteridge composed the infamous pause music from Battletoads, as confirmed by [[David Wise]].
* Mark Betteridge composed the infamous pause music from Battletoads, as confirmed by [[David Wise]].{{citation needed}}


== References ==
== References ==

Revision as of 02:44, June 15, 2020

Mark Betteridge is a former programmer and executive at Rare. He started working for them since the Ultimate Play the Game era, programming games such as Wizards & Warriors, Battletoads, and Killer Instinct. In 2007, he became the Studio Director of Rare because founders Tim and Chris Stamper left the company. Three years later, in 2010, Mark Betteridge left Rare.

Games

  • Wizards & Warriors (1987)
  • Marble Madness (NES) (1989)
  • World Games (NES) (1989)
  • Cobra Triangle (1989) - Programmer, Design, Audio Effects
  • Captain Skyhawk (1990)
  • Ivan "Ironman" Stewart's Super Off Road (1990)
  • Solar Jetman: Hunt for the Golden Warpship (1990) - Sound Effects
  • Battletoads (1991) - Programmer, Design
  • Danny Sullivan's Indy Heat (1992)
  • Battletoads (Arcade) (1994) - Vocal Effects, Original Battetoads Design
  • Killer Instinct (1994) - Head Programmer, Game Design
  • Donkey Kong Country (1994) - Ancillary Software
  • Killer Instinct (GB) (1995) - Original Game
  • Killer Instinct 2 (1996) - Head Programmer, Game Design and Game Producer
  • Killer Instinct Gold (1996) - Programmer, Game Design and Game Producer
  • Perfect Dark (2000) - Support (credited as "Trent's Henchmen")
  • Conker's Bad Fur Day (2001) - Gameplay Software Engineer, Additional Game Design
  • Viva Piñata: Pocket Paradise (2008) - Rare Management

Special Thanks

  • Jet Force Gemini (1999)
  • Star Fox Adventures (2002)
  • Sabre Wulf (GBA) (2004)
  • Banjo-Pilot (2005)
  • Diddy Kong Racing DS (2007)

Trivia

References