There are currently 0 stubs. You can help us by expanding these articles!

Sabre Wulf (1984 video game)

From Rare Wiki
(Redirected from Sabre Wulf (1984))
Jump to navigationJump to search

This article is incomplete, otherwise known as a "stub." You can help the Rare Wiki by adding more.

Sabre Wulf
Sabre Wulf ZX Spectrum cover.jpg
Developer(s) Ultimate Play the Game
Publisher Ultimate Play the Game
Release date(s) 1984 (UK)
Genre(s) Action-adventure, maze
Modes 1-2 players (1 controller)
Rating(s) N/A
Console(s) ZX Spectrum, BBC Micro, Commodore 64, Amstrad CPC

Sabre Wulf is a video game made by Ultimate Play the Game for the ZX Spectrum, BBC Micro, Commodore 64 and Amstrad CPC released in 1984. This game is the first video game from the Sabreman series. Sabre Wulf was later re-released in Ultimate Play the Game - The Collected Works in 1988, and in 2015 it was included in the compilation Rare Replay.

Story

The game starts with Sabreman exploring a mysterious jungle and hunting for the scattered pieces of an amulet that will grant him access to the Underwurlde. While exploring the jungle, he will have to fight wild beats with his trusty sabre while fleeing or outwitting larger foes, including the 'Wulf itself.

Gameplay

The game takes place entirely in a top-down maze, where the player can find collectibles such as the amulet pieces, treasures that adds to the total score, and orchids that affects Sabreman's current state. The maze contains 256 screens and is drawn in a 16 by 16 grid.

Characters and enemies

Sprite Name Description
Sabreman SW ZX Spectrum sprites.png Sabreman The playable character of this game. Sabreman can attack his enemies with his sabre.
Sabre Wulf SW ZX Spectrum sprites.png Sabre Wulf An invincible enemy, the Sabre Wulf will chase the player on the south of the maze only.
Guardian SW ZX Spectrum sprites.png The Guardian The Guardian is a character that will block access to the Underwurlde until Sabreman has collected every pieces of the amulet.

Items

Development

The game was released at above-average pricing to avoid piracy, and the game's packaging would become the company's standard for their future games.

Gallery

External links