Battletoads in Battlemaniacs
|Battletoads in Battlemaniacs|
|Release date(s)||Super Nintendo: 1993|
Sega Master System: 1996
|Genre(s)||Beat 'em up|
|Modes||Single player, Multiplayer|
|Console(s)||Super Nintendo Entertainment System, Sega Master System|
The story opens with the 'Toads visiting the Gyachung-La fortress in Northern Tibet, where the Psicone Corporation is demoing their new virtual reality game system, TRIPS. Suddenly, a pig lackey working for the evil Dark Queen and her partner Silas Volkmire, leaps out of the system and kidnaps Michiko Tashoku (daughter of Psicone Corporation head honcho) and Zitz. Now the remaining Battletoads must make chase into the Gamescape, rescue the two captives, and stop Volkmire and the Dark Queen from fulfilling their plans to control the world.
In this game of up to 2 players, you control Pimple or Rash. Both Battletoads have combos and moves to help them defeat their enemies. The artistic style is decidedly cartoony, with exaggerated weapons protruding from the 'Toads' limbs to deliver the coup de grace.
The levels vary from the usual side-scrolling beat 'em up fare to more exotic types, such as the superfast Turbo Tunnel race, the Snake Pit, and the Rollercoaster, where a rat chases you along the course with a circular saw, always ready to move in for the kill. Overall, Battlemaniacs' difficulty is considered in the uppermost strata of the SNES library; many players make it no further than the Turbo Tunnel, which is level 3.
The game was ported to the Sega Master System by Syrox Development and was going to be published by Virgin Interactive for a 1994 release in Europe, but was eventually cancelled, probably due to the system's dying lifespan even in that region. However, it was released in Brazil by Tec Toy, despite not being completely finished. It is playable, but there are minor problems, such as some stages not having background music.