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Banjo-Kazoomie
Banjo-Kazoomie was a game prototype for Xbox 360, started by Rare Ltd. just before Banjo-Kazooie: Nuts and Bolts was finished in late 2008. The prototype took advantage of classic Banjo-Kazooie characters and built upon the racing parts of Nuts and Bolts . With Rare’s shift to Kinect projects only, this prototype was canceled.
One of the cars created specifically for this prototype later made it into the Xbox 360 version of Sonic & Sega All-Stars Racing with Banjo-Kazooie. Programmer Brendan Gunn stated regarding the Banjo karting game, "I've always wanted to do a racing game. I spent two weeks working on a prototype racing game for the Xbox. It was codenamed 'Banjo-Kazoomie', and it was a kind of kart racer, but you constructed the karts out of different parts, so I guess it was kind of a precursor to 'Nuts & Bolts '. But for those two weeks, I was doing the driving mechanics for it".
George Andreas was also quoted on the Banjo karting game saying, "We had a coin-up for a while, didn't we? Mark [Betteridge] was working on a racing game. Can you remember? It was a long time ago now. The working name was 'Balls-Out', as in flat-out
Gallery
- Banjo truck.jpg
One of several Banjo Karting cars (or at least their concept)
- 172.23.20.240-image9.jpg
One of several cars
- 8999578 orig.jpg
a Special move in repairing bridges
- Banjo jeep.jpg
One of several concept cars
- Bridgejump.jpg
Bridge Jump
- Carnitown sketch.jpg
a concept art carnitown
- Final Jeep 05.jpg
Jeep Final front
- Final Jeep 06.jpg
Jeep Final Left
- Final Jeep 07.jpg
Jeep Final Right
- Final Jeep 08.jpg
Jeep Final Back
- Gypsywagon.jpg
Gypsy Wagon concept
- Mumbo sportscar test flip 1.jpg
Mumbo's sports car
- NakedBanjo.jpg
Jeep Final front
- BanjoCostimes.jpg
Jeep Final Left
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