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Difference between revisions of "Donkey Kong 64"

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{{Gamebox
|image=[[File:DK64Box.jpg|250px]]
|caption=The North American boxart for ''Donkey Kong 64''.
|developer=[[Rare]]ware
|publisher=[[Nintendo]]
|released={{Vgrelease|EU=November 6, 1999|NA=November 22, 1999|JP=December 10, 1999}}
|genre=3D Platformer
|modes=Single player, Multiplayer
|platforms=[[Nintendo 64]]
|media=
}}
'''Donkey Kong 64''' is a game for the Nintendo 64 where the player can play as five Kongs, [[Donkey Kong]], [[Diddy Kong]], [[Lanky Kong]], [[Chunky Kong]], and [[Tiny Kong]].
'''Donkey Kong 64''' is a game for the Nintendo 64 where the player can play as five Kongs, [[Donkey Kong]], [[Diddy Kong]], [[Lanky Kong]], [[Chunky Kong]], and [[Tiny Kong]].



Revision as of 19:42, August 16, 2011

Template:Gamebox Donkey Kong 64 is a game for the Nintendo 64 where the player can play as five Kongs, Donkey Kong, Diddy Kong, Lanky Kong, Chunky Kong, and Tiny Kong.

Gameplay

A single player adventure mode and a multiplayer "Monkey Smash" mode are available.

Single-player

The game is a 3D adventure with strong platforming links, similar to that of Banjo-Kazooie. Much of the gameplay involves collecting various items, such as Coins, Bananas, weapons, keys, and blueprints. IGN described it as the most "collecting-ist" game ever.

The main goal of the game is to collect Golden Bananas. There are 200 Golden Bananas with a "Nintendo" tag and a special one with a "Rareware" tag. They are used for gaining access to various levels, blocked by B. Locker, who has the number of Golden Bananas needed labeled on him for unblocking the level's entrance. There are 25 Golden Bananas in each level, but each Kong is only able to find five. One of the five they find is from Snide after a Kong gives him a special Blueprint found in a Kasplat (40 total). The Boss Keys are the second most important items for completing the game. These are used for unlocking each of the eight locks on K. Lumsy's cage. Seven of them are collected by defeating a level boss. These unlock the next level(s)'s entrance area. Sometimes, two levels can be unlocked together, with different amounts of Golden Bananas needed for the B. Locker to unblock the entrance. The entrances appear, because of an earthquake K. Lumsy causes with his tremendous joy.

The third most important thing to collect are the colored bananas, which come in five different colors for each Kong. These are needed to feed Scoff to reach a key to unlock the entrance of a level boss for one specified Kong to battle. There are 500 bananas in each level, 100 for each Kong. They can be found alone, in bunches of five, or in balloons, worth ten. The number of bananas needed to unlock the entrance to the boss is shown on the entrance door.

The fourth objective is to free the four Kongs who are held captive in the first three levels. In the second level, there are two Kongs being held captive in two different places. They are needed to collect the Golden Bananas and their colored bananas to feed Scoff. A specific Kong can be chosen to fight the level boss. After all the Kongs are freed, the player can switch Kongs, by going into the Tag Barrels.

Weapons can be bought and upgraded for each character. Players are able to fire both regular and homing ammo, and can throw Orange Grenades. Also available is a unique musical instrument for each Kong to play, which can destroy every enemy in the area.

Multiplayer

Multiplayer can be played by up to four players at one time. It features three arenas, one special arena, and six gameplay modes. The five playable characters from the single player adventure are used in the multiplayer mode, along with a secret character, Krusha.

Levels