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Difference between revisions of "Kinect Sports: Season Two"

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(Created page with "'''''Kinect Sports: Season Two''''', or Kinect Sports 2 for short, is the sequel to ''Kinect Sports'' co-developed by Rare Ltd. and BigPark for the Xbox 360 in 201...")
 
(+cat Kinect, Xbox 360 games. Redo external links section, and linked Kinect Sports Ultimate Collection because the whole included series was developed by Rare.)
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'''''Kinect Sports: Season Two''''', or Kinect Sports 2 for short, is the sequel to ''[[Kinect Sports]]'' co-developed by [[Rare Ltd.]] and BigPark for the [[Xbox 360]] in 2011. Requiring a Kinect sensor to play, the game adds the new features of voice control and six new sports to play: tennis, golf, American football, baseball, skiing, and darts. With the Kinect sensor, players can control their in-game avatar through gestures and speech recognition that mimic the movements and commands used in real life sports, such as calling out the signals to serve a football and calling for different types of golf clubs to swing. Along with it's predecessor, Kinect Sports 2 has been released on the ''Kinect Sports Ultimate Collection'' bundle in 2012, which included additional bonus content and additional sports such as basketball.
'''''Kinect Sports: Season Two''''', or ''Kinect Sports 2'' for short, is the sequel to ''[[Kinect Sports]]'' co-developed by [[Rare Ltd.]] and BigPark for the [[Xbox 360]] in 2011. Requiring a Kinect sensor to play, the game adds the new features of voice control and six new sports to play: tennis, golf, American football, baseball, skiing, and darts. With the Kinect sensor, players can control their in-game avatar through gestures and speech recognition that mimic the movements and commands used in real life sports, such as calling out the signals to serve a football and calling for different types of golf clubs to swing. Along with it's predecessor, ''Kinect Sports 2'' has been released on the ''[[Kinect Sports Ultimate Collection]]'' bundle in 2012, which included additional bonus content and additional sports such as basketball.


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== External Links ==
== External links ==
* [https://en.wikipedia.org/wiki/Kinect_Sports:_Season_Two Wikipedia]
{{Other wikis|Wikipedia=1}}
* [https://web.archive.org/web/20120325190940/http://rare.co.uk/news/kinect-sports-season-two-fact-sheet Internet Archive]
* [https://web.archive.org/web/20120325190940/http://rare.co.uk/news/kinect-sports-season-two-fact-sheet Kinect Sports: Season Two Fact Sheet - http://rare.co.uk/news/kinect-sports-season-two-fact-sheet] (Wayback Machine)


[[Category:Games]]
[[Category:Games]]
[[Category:Xbox games]]
[[Category:Kinect games]]
[[Category:Xbox 360 games]]

Revision as of 00:00, July 31, 2020

Kinect Sports: Season Two, or Kinect Sports 2 for short, is the sequel to Kinect Sports co-developed by Rare Ltd. and BigPark for the Xbox 360 in 2011. Requiring a Kinect sensor to play, the game adds the new features of voice control and six new sports to play: tennis, golf, American football, baseball, skiing, and darts. With the Kinect sensor, players can control their in-game avatar through gestures and speech recognition that mimic the movements and commands used in real life sports, such as calling out the signals to serve a football and calling for different types of golf clubs to swing. Along with it's predecessor, Kinect Sports 2 has been released on the Kinect Sports Ultimate Collection bundle in 2012, which included additional bonus content and additional sports such as basketball.


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