Chris Marlow

Chris Marlow (Christopher Marlow) is a British video game programmer who has been working at Rare Ltd. since 1996. He has been one of the lead software engineers for the Conker and Kinect Sports series and is currently the principal gameplay programmer for Sea of Thieves.

He is well known as the voice of The Great Mighty Poo.

Before Rare Ltd.
Chris Marlow's first computer was a 48K ZX Spectrum and the four games he got, Jetpac, Cookie, Tranz Am and Pssst, were all from Ultimate Play the Game, whom he became a fan of and would buy every single game from. It was at his final year at the that he began applying to various companies that could be found listed in the  magazine. He never had any of Nintendo consoles up to that point, so he wasn't aware that Rare was actually Ultimate until he went there for an interview.

At Rare Ltd.
He and Shawn Pile joined the team working on Killer Instinct Gold which was to be finished and released in a couple of months. The team included some of the seniors, Mark Betteridge, Tony Wong and Mike Currington and the first project junior developers took on was Twelve Tales: Conker 64 which would eventually become Conker's Bad Fur Day. The team was independent of the other team working on Project Dream (which was still 2.5D), but once in a while when they checked on Twelve Tales' progress, they drew inspiration from it and the game became Banjo-Kazooie. Marlow's team were two and a half years into development of Twelve Tales and felt the game wasn't cohesive as a whole. Chris Seavor was asked to see what can he do to redesign it.

For Conker's Bad Fur Day, Marlow programmed a "cutscene editor" that allowed for separately-made animations, audio files, visual effects, and camera setups to easily be compiled together for cutscenes. He also worked on special effects and the animation system. "Sloprano", the song written to incorporate Marlow's opera-singing talents, was recorded in one afternoon.

Chris Marlow's first Xbox game was Conker: Live & Reloaded for which he was the lead programmer. Latest work includes prototyping gameplay features for Sea of Thieves.