Banjo-Kazooie: Grunty's Revenge

Banjo-Kazooie: Grunty's Revenge is the third installment in the Banjo-Kazooie series but the second in chronological order (in terms of the point of the beginning and end of the game - in fact, as time travel plays a significant part in the plot, most of the action takes place decades before Banjo-Kazooie). Developed by Rareware and published by THQ, it was the first Rare game released after being purchased by Microsoft from Nintendo. Ironically, it was for the portable Game Boy Advance (a Nintendo handheld), which this is the first Banjo-Kazooie game only licensed by Nintendo. The game used an overhead platform design similar to Conker's Pocket Tales to replicate the 3-D feel of the console entries in the series but on a smaller scale. It is the first Banjo-Kazooie game that was not released in Japan.

Story
Gruntilda's minion Klungo is still trying to free her from the boulder she was trapped under after the events of Banjo-Kazooie, unable to free Gruntilda from under her bolder prison he constructs a Mecha-Grunty suit that Gruntilda can put her ghost into to escape.

They kidnap Kazooie and go back in time to try to prevent Banjo and Kazooie from ever meeting.

With Mumbo Jumbo's help Banjo races after her. Banjo gets her back, and Klungo gets beaten by Banjo for the first time.