Rare Wiki:BJAODN/Games

Banjo-Tooie
As of the end of this game, which saw the "death" of Gruntilda (though how she could die in her current form is anyone's guess), she is reduced to a mere skull with a missing eyeball. She says that she'll return in "Banjo-Threeie" for her revenge (similar to her promise at the end of Banjo-Kazooie) as several game characters are using her head as a kickball.
 * Cauldron Keep

Donkey Kong Country 2: Diddy's Kong Quest

 * Characters
 * [...]A boss fight normally takes place in the last level of a world, however, Donkey Kong appears tied in ropes, hanging from the ceiling. He begins screaming loudly in frustration, attempting to break free, but K. Rool pulls him back up into his plane and flies off to the very top of the island (in the Game Boy Advance version, though, a boss fight is actually present). Donkey Kong later appears at the end of the K. Rool fight, where he breaks free from the same tied ropes he was previously seen in and proceeds to uppercut K. Rool through the roof of his airship.
 * Klubba is an extremely large, buff, and greedy who guards the entrance to the Lost World. He is green in appearance, like most other Kremlings, and carries a large, spiked club. Klubba only lets the Kongs enter the Lost World if they pay him fifteen s, although the player may choose the option to fight him. However, this fight is not done through gameplay, but rather a quick, comical scene in which Klubba simply whips the Kongs with his club, causing them to fly off the game screen. Klubba's Kiosk is found in every world except the first and last,  and . Nothing is revealed about his background.


 * Trivia
 * This game is acknowledged as the first video game to have a built-in version of the "Die or Beat a Board" method of alternating between two players.

Donkey Kong Country 3: Dixie Kong's Double Trouble!

 * Trivia
 * Bazaar Bear was thought to be Banjo from the Banjo-Kazooie Series, but Rare denied the rumor.